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What I Work On

Trythefun logo
TryTheFun was a website I launched during January of my freshman year (Around 2011).

Websites?

I decided to try and learn how to use HTML and CSS during my freshman year in high school. It was a long shot, but after looking through TheNewBoston tutorials and referencing to w3schools for HTML codes, I understood the basics of it.

I discovered Weebly and its potential to make a website to fit my needs.
A quick background story: During my freshman year in High School, I was stuck in 3 elective (semester) courses that had computers in them. I believe they were Engineering Design Parts One and Two, Exploration Technology, and something else. Anyway, those classes became boring very easily. Most of the gaming websites were blocked by the school and other ones weren’t the best websites. So after hearing back from my colleagues that it was a good idea, I took the challenge to make one.

Unfortunately, it took a couple of days to figure out how to implement the games onto the website and get them to work in school. I learned that flash files were unblocked on the school computers. I researched for a couple of hours and learned how to get the flash files for the games and uploaded them to my website. The following day, I went on it, it worked, and TryTheFun Alpha was released.
The entire class praised me for making the website! We kept it quiet and secretly spread it all over the school.

After a few weeks, a good portion of the school new about the website (even people I didn’t know). Luckily, most of them had no idea of who the creator was. Therefore, I never got caught! To this day, thousands of students play on my website. For some reason, it spread all over the nation and for another reason spread overseas to Asian and European countries. It gets over 6,000 views per day and growing! However, I need to keep it up to date (which I haven’t been doing for the past few months).

Some other websites I made are not that popular. They were made as fun little projects for friends.
For example, Decism Page was a website I created for a friend who wanted to create his own religion/set of rules. Decism is a way of life and guide to picking up girls.
Another example was DuckDuckBoost. A few friends of mine tried to make a few bucks by helping me advance in a game called “League of Legends”. The only thing I like about the website was my design elements I put in there. Otherwise, we really never released it and it’s just rotting there.

Games?

I tried creating a couple games using Java. So far, Java is probably the most familiar language I know in Computer Science. Otherwise, I am trying to learn other languages to further expand my knowledge.

My games are just simple 2D third person games. You can view my previous post to find out more information on the specifics and story of it. However, I did create this game called “SpaceBall Madness” for my friend’s birthday. It took around a month of learning, coding and fixing bugs to finish it. Otherwise, you can check them out here:

Visit TryTheFun! or Check out SpaceBall Madness!

SpaceBall Madness

spaceballpic

Spaceball Madness was a game I made during the Summer of 2013 for my friend’s birthday.

How did it start?

I started experimenting with Java Game Development earlier in the year. My first graphic game was for an English project.
We were told to make a presentation that explored a specific theme in the book, ‘Brave New World’. Since it was a half day week, I decided that I had enough time to make a game. After around 9 hours of coding and creating the graphics of the game, I made it. I used LWJGL and Slick 2D frameworks to make the game. In the end, I got a 100 on the project!

So what about Spaceball Madness?

After creating the English Project using Slick 2D, I learned that the support for Slick framework stopped. So I had to find an alternate framework.

I discovered LibGDX after researching good frameworks for Java Game Development. After watching a few tutorials and reading how to use LibGDX, I decided to give it a shot. This was during the month of August of 2013, so I had a lot of free time. My friend’s birthday was also coming up soon. So, I decided to make him a special game.

It was also to test if I was able to create a game using Java. Luckily, I passed! I made a fun little 2D game during the span of a month. I received some criticism from my fellow colleagues that it wasn’t the best (I mean, it’s a 2D Java game made by a High schooler; How good must it be?) but I also received some good comments on it.

I also believe that it was a huge jump from basic text games in Intro to Computer Science class to the Brave New World game to this. If you want to try out the game, download it by clicking the link at the bottom of the page! Otherwise, you can view the source code.

Download the Game! or View the Source code!

© 2017 James Paik

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